Personal Information
Name: Gug Stoneforge Player: James Junior
Race: Hill dwarf Gender: Male Height: 3'8" Weight: 152 lbs
Class: Fighter Level: 3 Alignment: Chaotic Good
XP: 4,000 Next Level: 8,000
Kit: Savage
Ability Scores
Str: 17 Weight Allowance: 85 lbs Bend Bars/Lift Gates: 13%
Attack Adj.: +1 Damage Adj.: +1 Max. Press: 220 lbs Open Doors: 10
Dex: 14 Missile Adjustment: +0 Pick Pockets: +0% Open Locks: +0%
Reaction Adjustment: +0 Armor Class: +0 Move Silently: +0% Climb Walls: +0%
Con: 16 System Shock: 95% Poison Save: +0
Hit Point Adjustment: +2 Resurrection Chance: 96%
Int: 12 Max. Spell Level: 6th Max. Spells Per Level: 7 Illusion Immunity: None
Bonus Proficiencies: 3 Chance to Learn New Spell: 50%
Wis: 13 Bonus Clerical Spells: 1, 0, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 0%
Magic Defense Adjustment: +0 Spell Immunity: None
Cha: 12 Loyalty Base: +0 Maximum Number of Henchmen: 5
Initial Reaction Adjustment: +0
Saving Throws
Paralyzation: 13 Poison: 13 Death Magic: 13 Petrification: 14 Polymorph: 14
Rod: 15 Staff: 15 Wand: 15 Breath Weapon: 16 Spell: 16
Combat
Hit Points: 24
Base THAC0: 18
Melee THAC0: 17
Missile THAC0: 18
Armor
Natural armor class 10
FINAL: 10
Weapon Proficiencies
Axe, battle
Axe, hand/throwing
Non-Weapon Proficiencies
Bowyer/Fletcher 13
Direction Sense 14
Weather Knowledge 12
Animal Lore 13
Animal Handling 12
Animal Training 13
Fire-Building 12
Fishing 12
Riding, Land 16
Rope Use 14
Swimming 17
Hunting 12
Mountaineering 13
Running 10
Set Snares 13
Tracking 13
Heal 11
Local History 12
Religion 13
Native Languages
Common, Dwarf, Dwarf - gray (duergar) dialect, Dwarf - hill dialect, Dwarf - mountain dialect, Goblin
Racial Abilities
Infravision - Dwarves have infravision to 60 feet - the ability to see heat patterns given off by living warm-blooded creatures in the dark.
Melee combat - Dwarves have a +1 bonus to their attack rolls vs. orcs, half-orcs, goblins, and hobgoblins. Further, when ogres, half-ogres, ogre magi, trolls, giants, or titans fight dwarves, these aggressors suffer a -4 penalty on all attack rolls. Dwarves are small and have defensive tactics against these large foes.
Mining detection abilities - A character with this skill is familiar with mining, tunnelling and stonework. By concentrating for one round the character can:
Determine the approximate depth underground, 1-3 on 1d6.
Detect any sliding or shifting walls or rooms, 1-4 on 1d6.
Detect any grade or slope in the passage they are passing through, 1-5 on 1d6.
Detect stonework traps, pits, and deadfalls, 1-3 on 1d6
Detect new construction in stonework, 1-5 on 1d6.
Saving throw bonuses - Bonus to saving throws vs. poison, rods, wands, and spells based on their Constitution/Health subability score.

Inventory
Psionics
PSPs: 0 MTHAC0: 19 MAC: 10
Power PSPs Range Area of Effect MAC
Wild Talent

Generated by the Advanced Dungeons & Dragons Core Rules CD-ROM 2.0 on 11/22/00 16:08:11