Personal Information
Name: Kasmae Silverthorne Player: Marc Britt
Race: Elf Gender: Male Height: 5'2" Weight: 115 lbs
Class: Fighter Level: 11 Alignment: Chaotic Good
XP: 750,000 Next Level: 1,000,000
Kit: Weapon Master
Ability Scores
Str: 15 Weight Allowance: 55 lbs Bend Bars/Lift Gates: 7%
Attack Adj.: +0 Damage Adj.: +0 Max. Press: 170 lbs Open Doors: 8
Dex: 20 Missile Adjustment: +3 Pick Pockets: +20% Open Locks: +20%
Reaction Adjustment: +3 Armor Class: -4 Move Silently: +15% Climb Walls: +20%
Con: 16 System Shock: 95% Poison Save: +0
Hit Point Adjustment: +2 Resurrection Chance: 96%
Int: 14 Max. Spell Level: 7th Max. Spells Per Level: 9 Illusion Immunity: None
Bonus Proficiencies: 4 Chance to Learn New Spell: 60%
Wis: 15 Bonus Clerical Spells: 2, 1, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 0%
Magic Defense Adjustment: +1 Spell Immunity: None
Cha: 17 Loyalty Base: +6 Maximum Number of Henchmen: 10
Initial Reaction Adjustment: +6
Saving Throws
Paralyzation: 7 Poison: 7 Death Magic: 7 Petrification: 8 Polymorph: 8
Rod: 9 Staff: 9 Wand: 9 Breath Weapon: 8 Spell: 10
Combat
Hit Points: 102
Base THAC0: 10
Melee THAC0: 10
Missile THAC0: 7
Armor
Natural armor class 10
Bracers of Defense AC 2 -8
Cloak of Protection +2 magic adj. -2
DEX Defensive adj. -4
FINAL: -4
Weapon Proficiencies
Dagger of Quickness - EMv1 (Specialist)
Hatchet (Specialist)
Short bow
Spear
Sword, great scimitar
Sword, scimitar (Specialist)
Non-Weapon Proficiencies
Blind Fighting 16
Running 10
Stonemasonry 15
Stage Fighting (CBH) 15
Natural Fighting (CBH) 14
Direction Sense 15
Alertness NWP 16
Ambidexterity - Rogue/Warrior 21
Combat Sense - D257 15
Native Languages
Common, Dwarf, Elf, Elf - High Drow dialect
Weapons
THAC0 Attacks/ Speed Damage Range (-2) (-5)
Weapon Melee Missile Round Factor Sm-Med Large Type Size Short Medium Long
Sword, scimitar +2 of Speed 10 3/2 5 1d8+2 1d8+2 S M
Axe of Hurling +3 9 6 3/2 4 1d6+3 1d4+3 S M 12 24 36
Dagger of Quickness - EMv1 9 6 2 2 1d4+2 1d3+2 P S 2 4 6
Racial Abilities
Bow bonus - +1 bonus to attack rolls with long or short bows.
Infravision - 60' infravision range.
Resistance 90% - 90 percent resistant to sleep and charm-related spells.
Secret doors - Because of their acute senses, elves are quick to spot concealed doors and hidden entranceways. Merely passing within 10' of a concealed door allows an elf a one-in-six chance (a 1 on 1d6) to notice it. If actively searching, an elf's chances improve to a two-in-six chance (1 or 2 on 1d6) to find secret doors, and a three-in-six chance (1, 2, or 3 on 1d6) to notice a concealed door.
Stealth - When the elf is alone and is not wearing metal armor, he gains a bonus to surprise opponents. The opponent suffers a -4 penalty, a -2 if the elf has to open a door.
Sword bonus - +1 bonus to attack rolls when using a long or short sword.

Inventory
  • Items Carried
    • Amulet of Magic Resistance
    • Backpack
      • Block and tackle
      • Dry rations (1 week)
      • Flint and steel
      • Hat of Stupidity
      • Honey leather (sq. yd.)
      • Signal whistle
      • Torch x5
      • Wineskin
      • Winter blanket
    • Bag of Tricks B
    • Boots of Striding and Springing
    • Dagger of Quickness - EMv1
    • Figurine of Wondrous Power, Onyx Dog
    • Horn of Valhalla (Silver)
    • Medallion of Thought Projection
    • Potion of Extra-healing
    • Potion of Polymorph Self
  • Items Readied
    • Sword, scimitar +2 of Speed
      • Axe of Hurling +3
  • Items Worn
    • Bracers of Defense AC 2
    • Cloak of Protection +2
    • Good cloth cloak
    • Ring of Feather Falling
  • Spending Money
    • * Gold Pieces x10,160
Psionics
PSPs: 0 MTHAC0: 15 MAC: 10
Power PSPs Range Area of Effect MAC
Wild Talent

Generated by the Advanced Dungeons & Dragons Core Rules CD-ROM 2.0 on 10/28/00 16:50:49